Thursday 29 September 2011

Building texture

I am thinking about creating blue cave paintings on the wall of the building by using composite map function in 3d max.

Reference image:













http://ngm.nationalgeographic.com/ngm/0508/feature2/
http://www.antbear.de/bushman-rock-art.htm
http://www-personal.umich.edu/~bclee/rockart/rawallpaper.html
http://www.historyforkids.org/learn/africa/art/san.htm


The image I created:


On the second thought, 3ds max composite map function DOES NOT work in Unity. So I don't think I can implement it using composite map.







My Access List for the environment

Access list:
  • houses
  • chief house
  • safety research building
  • tools production building
  • storage building
  • temple
  • plant, bush, rocks
  • clay, stone, trees, food mines
  • camp fire

Thursday 1 September 2011

Special Effect

I am thinking about creating:
-A bluelise color fire in the camp
-A multi color sky dragon moving around in the sky
-A white blue snow storm
-A blue Lens Flare