Friday 29 July 2011

Ch 2 – Conceptualization spawning your imagination


  1. The concept, theme and method I come up with currently are:
    • Concept – OHS
    • Theme – Set in the stone age where 3 tribes arguing about who have better OHS policy
    • Method to bring it to existence – A possible goal for the game is which tribe can gain the most food or build the tallest structure with the challenge of the death of cave mans from bad OHS policy

  1. The backstory, environment and 3 character for this game idea are:
    • Backstory – In an year in the stone age, a cave man die from an accident by where he get his pants burn. After this incidence, the 3 stone age tribe elder hear about this and dicided to act by developing an OHS policy. The cave mans in the 3 tribe look at each other and critics each other's OHS policy and starts arguing. After that, they decided to develop an completitions to prove who have a better OHS policy.
    • Environment – It is set in the stone age, on an continent with a lot of grass, trees and animals
    • Character
      • Cheif – This is the character who develop the OHS policy and order other cave man to implement it
      • Cave man worker – This character is a person who can works as a builder and a cook but only takes orders from a cheif and they sometimes do idioted things
      • Cave man hut and gatherer - This character is a person who can works as a hutter and a gatherer of food and building resources but only takes orders from a cheif and they also sometimes do idioted things
    • This elements integrated and linked through a central theme by bringing the idea of OHS in most aspect of the game and getting the player to think about how to implement it


  1. The reference material that is gather from the internet etc.






















  2. My thumbnail
    Houses
    • Cave man

      Cheif Accessories

      Cave Man Tools





























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